Making a game in 2 weeks: The Killmonday Winter Challenge

As game developers we are always hungry to learn, grow and evolve. No new project never looks the same as the last. We are constantly striving to push ourselves further – exploring what’s next, breaking new grounds, never quite comfortable in what we do but always learning something new. That’s what makes being an artist … Continue reading Making a game in 2 weeks: The Killmonday Winter Challenge